Strategy
More Pages: Strategy Page 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500


Still lean, still Marine
maneuver war bible
Superb military theoryBased on Boyd's revolutionary OODA cycle theories, it shows how a quick acting, agile force can constantly beat larger, heavier equipped foes. After reading this book you will understand exactly why the German Army of 1940-1941 was so effective against the larger and better equipped French-British, and Soviet Armies.
The book is divided into two halves. The critical part is the first half which explains in clear, understandable terms how maneuver warfare works. The second half is a series of tactical decision games that offer practical examples to teach junior leaders these concepts.
This ideas in this small book were adopted almost verbatim by the USMC for their land war doctrine. This doctrine was so effective in combat against the Iraqi's in 1990 that the US VII Corps had to move up its attack by approx 48 hours to prevent the Iraqi's from completely escaping before the marines pushed them completely out of Kuwait.
This book has served for years as an underground "bible" by maneuver warfare officers looking for a resource to help train junior leaders critical maneuver warfare concepts. While many look to technological answers to 4th Generation Warfare, this book give ideas that apply instead to people and tactics. It leaves the reader with a solid understanding on how men make decisions in combat, as well as how to translate that knowledge to a military advantage. It is a MUST HAVE book for Combat Arms officers and junior leaders.


True Battletech book.
Great Book, a must have for any serious player
My Second most used Battletech Book
List price: $39.95 (that's 30% off!)
Used price: $20.00
Buy one from zShops for: $17.87

Medieval Fortress by Kaufmannproject with a focus on Middle Ages building designs. The author
provides detailed engineering specifications for castles, forts,
a motte and rising towers. The engineering statics implications
are explained in the detailed design process. The work covers
action implementalities; such as, the ram, siege and cannon.
The author spends a portion of the book explaining how
war objects were constructed during the Middle Age period.
In addition, he concludes that an increase in wall size
necessarily means weakening the overall superstructure.
Some time is spent explaining the model diet for the period
which consisted of wheat, barley, oats and fish. This work
will help readers understand the building requirements
for structures created during the Middle Ages. The book would
be valuable for historians, art buffs, architects, engineers
and a wide constituency of other readers.
Just get it - you will not regret!"The Medieval Fortress" is a nice big (app. 11" x 8.5" or 28,5 x 22 cm), 319p. book, which covers the development of fortified places through out Europe and North-Africa from the early to the late middle ages - when the forts had their glory.
The book is built up of five main chapters. The First deals with the elements of a fortification; the Second deals in general with the different kind of fortifications in different parts of Europe (Islamic, Byzantine, Frankish, British, Norse, Slavic and Magyar (Hungarian)); the Third does the same, but with emphasis on the emerging castle; the Fourth chapter introduces gunpowder and the decline of the high castle walls through the description of several sieges (Constantinople, Rhodes, and siege of fortifications during the Reconquista); Chapter Five goes in depth with some selected fortifications in Europe: Some of the more famous ones and some more obscure. The reader is guided through fortifications/castles in Great Britain, Ireland, France, Low Countries, Switzerland, Holy Roman Empire, Scandinavia, Central Europe (present day Slovakia, Czechia, Hungary, and Slovenia) Poland, Ukraine, Russia, Eastern Mediterranean, Italy, Spain&Portugal, and North Africa. The appendixes gives the names of some more important builders and architects and their titles in different languages (French, Portugese, Spanish, Duch, Sweedish, and Russian), a chronology of important sieges from 623 (Constantinople) to 1529 (Vienna), a history of medival artillery and a glossary.
There are endless amounts of B/W pictures alongside with even more B/W line drawings and plans of forts, just like on the front cover of the book.
This book is a very good buy!
(Review based on First DaCapo Edition, 2001)
It's like an encyclopedia for castles.
Used price: $55.23
Buy one from zShops for: $55.00

StatisticsConfidence levels, 1-tailed, 2-tailed tests and the application of these concepts in real world marketing situations can be quite confusing. This book once again came through with clearly explained examples and scenarios.
Optimized database marketing trainingA second critical factor to look for - once you've gotten through all the introductory books - is finding concrete info on how-to, best practices providing significant content and knowledge. This is the true value-add from the masters: learning is incremental and there must be true takeaways to get the 5 stars.
This said, the authors have made an extremely broad, detailed and well spun story out of a subject matter that can be to say the least, challenging... Moreover, the disciplines of customer analysis, database management & modeling, data mining, statistical analysis, marketing planning are all the focus of reengineering by many of today's major businesses.
Consequently, this book leads nicely and rather naturally into a major subject of the day for many IT & marketeers -- Analytical CRM. As such it is a must read for anyone interested in understanding how A-CRM works in many companies practicing DBM today.
A great next step would be to go from the marketing-IT function(-ing) to the broader enterprise, long-term (relational) infrastructure & practices preached by CRM. Show how the DBM process evolves in to and is transformed by meeting Customer Mgmt strategies. How would DBM work in a enterprise integration, near/real-time, customer interaction CRM initiative?
Finally, as an aside, in reviewing MANY course syllabi across the world in DM/DBM, I've OFTEN found this book as the course text if not mandatory-suggested reading.
I agree -- for all & anyone wanting a good complement to Shepard's seminal work - you can't do any better.
Buy it ! Good reading...
The only book you'll need...well worth buyingIn OPTIMAL DATABASE MARKETING, you get a wealth of material on two aspects of the process - for the price of one. Co-author Ron Drozdenko does a great job defining concepts and detailing potential objectives when building files. His coverage of technical specifications and issues is particularly useful.
As for the subsequent chapters: I don't think there has ever been a book written which covers database modeling, and statistical techniques germane to direct marketing, as comprehensively and clearly. Co-author Perry Drake manages to leave no stone unturned and yet convey knowledge in a style that's both understandable and easy to follow. This part of the book is worth the cost alone.


Updated Review by the AuthorAlthough this original text was written for professional market makers, it proved to be a valuable resource for sophisticated retail investors and hedgers. I therefore created a new book, "Coulda Woulda Shoulda" (available for free download at www.riskdoctor.com) which borrowed about 80% of the original text and added more tools for non-professionals including an email dialogue with a relative novice, spanning 2 months. Most of the strict market making tools have been removed but will be resurrected in book 3; "Taming Your Portfolio" due out later this year.
Best book for options traders.books on valuation that tend to be filled with solutions
for ever more exotic contracts, and books for traders that
go over the practical workings of positions in various
concrete scenarios. Cottle is definitely of the second type.
There's not really much math in it, unless you're intimidated
by three-dimensional graphs. What it does have is an incredible
wealth of insight, from experience, into the tricks and the
exceptions--the rent-a-call, the dividend plays, contract
risk and post-expo deltas, complicated synthetics, the
interrelations between greeks.
That said, what moved me to write a review was to take
exception with a previous reviewer's comment: "No lazy
editing or prose here". The prose is okay, but the editing
is worse than lazy--it's horrendous. Flipping my copy open
at random I come to p.151-152 on Break-Even analysis. Try
finding column 7 in exhibit 4-23, or the supposed arrow in
column 4. It's all a mess. That's an extreme case, but
throughout the text, it's hard enough trying to pick up
the bond options lingo (futures in 32nds but futures-options
in 64ths--all "ticks"; and the different multipliers for
indexes and futures), without having to deal with missing
words, inaccurate references, etc, etc. But ultimately, working
to figure it all out gets you to understand it all the better.
With five years of floor trading as an equity options market
maker, and having read and reread and rereread... Natenberg,
Baird, Hull, Connolly, Cox Ross Rubinstein, Chriss, Taleb--and
others--I'd say Cottle is clearly the best book. That said,
however, I don't know how much use a non-professional--someone
who doesn't manage a large, actively traded book of options--
will get out of it. It should be intellectually rewarding if you
can figure it out. Maybe inspire you to go look for a minimum
wage clerking job in Chicago, NY, Philly, or SF to get abused
for a year or so and then maybe get a badge.
Options Innovator
List price: $14.99 (that's 30% off!)
Used price: $7.00
Buy one from zShops for: $10.21

A must have for less than serious gamers!Once I bought the guide, it took me about a week to finish the game. Since then, I've decided to play it again, without referring to the guide, to see if I can make it all the way through by memory.
The book is very comprehensive, and avoids using terms that the casual gamer wouldn't understand-it doesn't talk over your head, and it's very straight forward and easy to understand. The screen shots are helpful, so that you can see what sections of the game they're referring to.
As a little added perk, this book, while showing you all of the ins and outs, still leaves a couple of tiny goodies out-not essential ones, just a couple little perks, so it still pays to explore as much as possible to see if you can find them. To me, that added to the fun, and I didn't feel like the book was doing *all* of the work for me. For instance, the book doesn't mention that, if you can find Gollum, you can get a little treat from him!
I highly recommend this game guide; in fact, I'm off to the bookstore today to pick up Prima's game guide to another LOTR game!
lord of the rings: fellowship of the ringI chose to read this book because I heard it was very popular. Also, I heard that the book was a fantasy book tied in with magic, battles, and a great quest. I liked reading it and I knew what was happening because I read the book The Hobbit. Then I decided to read the prologue. I also liked to read the book because it was full of adventure and danger.
My favorite part was when Gandalf faced off the monster in the shadow of the mines of Moria. It started when the Fellowship began to make their way to Isengard. Gandalf decided to lead the group into a climb through the mountains. They noticed a large group of crows flying their way. Figuring that it was some of Sauron's spies, they tried to go through the ice caps of other mountains. Then Saruman the wizard tried to stop them. So they had no choice but to go through the mines of Moria where a monster lives. This is a fire-demon monster that lives. Gandalf tried to fight the monster but Gandalf and the monster fell and the Fellowship thought Gandalf died.
Read Me!The Fellowship of the Ring
By J.R.R. Tolkien
The Lord of the Rings The Fellowship of the Ring is an action packed magical thriller. It keeps you on edge with every flip of the page.
The book begins with the old Bilbo Baggins planning for his one hundredth and eleventh birthday. Half the Shire's been invited! It looks as though it'll be a night to remember. When Bilbo vanishes during his birthday speech, he leaves the crowd in awe. Seeing as how he is now leaving, for another adventure, and shan't be returning, he leaves his precious Bag End and all his possessions behind. His heir and second cousin one-removed, Frodo Baggins now has to carry the responsibility of taking the One Ring to Mordor to be destroyed.
To get to Mordor, Frodo must leave his beloved Shire and travel through Old forests, empty plains, and rocky mountains. He soon reaches Rivendale, with the help of a strange Rider, Aragorn, and an elf named Arwin. From there, Frodo and his three faithful companions, Merry, Pippin, and Sam become part of the Fellowship of the Ring.
To find out more, read the book!
I found this book to be delightful at all hours of the day for all ages! I highly recommend it if you're looking for a great adventure with out even leaving your couch!

Used price: $20.84
Buy one from zShops for: $21.99

A Quantity of Strategies and PatternsThe examples are relevant to business analysts.
After working through even just one example, you will be able to create object models and using the strategies and patterns.
Includes reference section containing all of the strategies and patterns.
The book uses COAD notation to present the examples, so for people familiar with UML it takes a little getting used to.
Learn by ExampleOne interesting point is that the author shows how same strategy or pattern helps in design in various problems. Most of the books do not show this. For beginners, it is often difficult to grasp a strategy or pattern with just one example.
One drawback is it uses UML notation very less. But Coad notation is simple and we can easily grasp to understand the diagrams in the book. If you want to learn from solid examples, this is a good choice. If you are very new to OOAD, this is NOT the one you can start with.
This book makes a significant contribution ...
Used price: $25.98

Helped Comprehension without Giving All Away Too SoonI am an extremely infrequent adventure player (I fiddled with a text-based game about a mad dwarf and princess when the Mac first came out). However, I installed Riven when I bought a Mac G4 450, wanting to try something new.
After dabbling with Riven for half a year or so, I had been almost everywhere, taken copious notes, read a couple of the game's characters' journals, and created detailed, annotated maps of Riven using illustration software. Despite which, I still felt that I had no clue what I was supposed to be doing or if I was making any progress. I had grown to be more interested in understanding what it was all about than in actually completing the game. I had a sneaky suscpicion that there wasn't really an end, that it was all just supposed to be an 'experience'. Maddeningly frustrating!
Then I stumbled on this Player's Guide book while browsing in a computer store and bought it. I stubbornly read only the introduction and first chapter, not wanting to spoil the game, but also taking great comfort in knowing that I wasn't missing something really obvious or doing something really wrong. Thankfully, the introduction spells out what is to come in subsequent chapters of the book so you won't have a fear of too much being revealed.
I spent another good number of months continuing to explore with an open mind and made some more discoveries before feeling I'd hit another wall. I then read the 2nd chapter in the book which talked about geography and mentioning the things you'd need to accomplish in different areas. I was pleased to learn that I'd really done most of what I'd needed, lacking one.
When I focused my efforts on that one thing, I was able to solve it and then the game opened to a new level--I hadn't read the specific location or a description of the task or a solution--I was able to enjoy finding and solving it on my own after a gentle nudge in the general direction.
All of a sudden things started making sense, and the overall structure and direction of play started coming together. I hit another wall and sought help after another half year had passed by--this time I needed very specific help on how to solve one aspect of a puzzle that I had to dig into one of the later chapters of the book for.
Then I was able to complete the game (with help from 'Saved' scenarios) without additional help from the book.
After all was said and done, I went back to read the complete walkthrough chapter and enjoyed seeing how it all fit together and how my two-years of working on the game had been very productive overall. How I'd missed some of the more logical flow of events that had made the game more difficult to solve. And that with just two missing pieces I just plain couldn't figure out, the book had been there to get me over the hump when I was ready for (or MORE than ready for!)
Bottom line: I won't buy the Brady Games guide for Myst IIII: Exile right away. But I'll probably end up buying it gladly after a while... Unless I can figure out Myst III on my own! And even then, I might buy it anyway to get "the rest of the story!"
Book Contents
Chapter 1: Roaming Through Riven
Chapter 2: The Islands of Riven: Maps and Specifics (where you should've been and what you should've seen)
Chapter 3: Puzzles and Problems: The Solutions (puzzle-by-puzzle detailed hints, and then guidelines for how to solve them)
Chapter 4: Walkthrough: All Revealed (The title says it all and the chapter does reaveal the quickest, most efficient way to get through the whole game)
How about the real thing?
A must have!
List price: $29.95 (that's 30% off!)
Buy one from zShops for: $20.75

Great book - worth your time if you are ISV or in High TechCase studies are analyzed on how they used the "4 levers of Platform Leadership": 1) Scope of Firm, 2) Product Technology/Architecture, 3) Relationships with external complementors, and 4) Internal Organization.
Very well written.
Excellent read
Brilliant strategy for circumventing anti-trust law

Excellent book for advanced bridge players
boris shapiro,ISRAEL
Amazing
This book along with other books gradually led to the Marine Corp formally adopting maneuver warfare as its warfighting doctrine. And the formal writing of Marine Corp Doctrinal Publiclication-1..."Warfighting." This occurred under the tenure of General Al Gray in the late eighties. General Gray was a huge fan of William Lind and his maneuver warfare ideas.
You want to understand how the US got its butt kicked in Vietnam? You want to understand how the US steamrolled thru Iraq recently? You want to understand how the German Army had such extreme success with its blitzkrieg operations in the early stages of WW2? Then read this book.
This book goes well with several other books. Principle among them would include Marine Corp Doctrinal Publication-1 "Warfighting. Which has been published commercially on a large scale. Another book Lind's publication goes well with is Sun Tzu, "The Art of War." H. Liddel Hart's "Strategy" goes extremely well with this book. Mao Tse Tung's works on guerilla warfare also goes well with this book.