Modeling
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Next you learn about Exchange Administrator, the front end that enables users to access and edit Exchange Server's operation. The book usefully lists the containers--the components underlying Exchange Server--which Administrator controls. At this point, you start to get your hands dirty. The sheer wealth of practical detail that follows--particularly the sections on managing Internet mail and security--calls for careful examination.
Robichaux clearly knows his subject. He doesn't slavishly tow the Microsoft line and is happy to make suggestions based on real experience. For example, he recommends against using Exchange Server's automatic restart feature. If you're responsible for installing and managing Exchange Server, you should have this book on your shelf. --Steve Patient, amazon.co.uk

A necessary resource for the Exchange admin
If I were stranded on a desert island...Paul Robichaux has done an EXCELLENT job of filling in what few gaps Barry Gerber left in his book. Where Gerber provides an excellent guide to setting up and getting to know Exchange, Robichaux takes you deeper into more "advanced" administrative issues such as disaster recovery, security, enabling Exchange for remote users, etc.
If you manage an Exchange server or servers for your orginzation, this book is indispensible. Hats off to the author!
Excellent book
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Lots of info, requires lots of software thoughBut instead of spending too much time repeating what everyone else is saying good about the book, I am going to tell you what I think isn't so good about the book because there are a few not-so-good things about the book you should know before spending half-a-hundred dollars on it. Though, I still give the book 4 stars because it has many more good points than bad.
The most depressing thing is that you really need full versions of all the software programs used to be able to follow along with the book the way you need to in order to learn what your reading. Sure, you get some experience working with a bunch of programs like 3d studio max 5 (very heavily used in 3d game model production) but you don't even do 3d modeling it. Instead, you follow along with the modeling process in TrueSpace 4 or 6. What you'll find REALLY frustrating about that is, unless you have $595.00 to spend on the full, legal copy of version 6.6, you won't be able to save any of your work using the DEMO version that comes with the book! So, you may spend an hour or more modeling your gun, and then have to close the program down and load the model that the author made on the book's CD in order to continue to the UV mapping, texture painting, optimizing and triangulating which is done in 3ds max 5 (of which the demo version is also included on the book's cd-rom). The modeling process could have been done just as easily in 3ds max 5 which is much more powerful than TrueSpace anyways. Why switch between the two programs when one can do both tasks? 3ds max 5 costs an arm and a leg (around $3,105.00), but can do EVERYTHING that TrueSpace & DeepUV combined can do. The full, retail (useable) version of DeepUV costs $795.00.
If you don't believe me about UV mapping for characters in video games using 3ds max, then check out the book "Mastering 3DS MAX 4" which has a section on modeling a character then UV mapping it just like it is done in DeepUV. DeepUV is a complete waist of money if you own a copy of 3ds max 4 or higher.
Now when texturing you use two different programs, Deep Paint 3D 2.0 and Adobe Photoshop 6. Both programs are equally good and equally powerful, though Photoshop is much more popular. I do not understand why he spreads tasks out across the two programs when he could have done just about everything in one program or another without using both programs. Deep Paint 3D 2.1 costs $995.00! Adobe Photoshop 7 costs you about $609.00!
See what I'm getting at? You gotta have a fortune to spend on graphics production software in order to fully and completely follow along with this book and to be able to do ANYTHING productive with the information you've learned after reading the book, especially if you are a game programmer like me who has to make 3d models, then texture them and plug them into a 3d rendering engine.
You can do anything and everything this book covers by having a full version of just two peices of software, Adobe Photoshop 7 and 3ds max 4 or higher. That's it...that's all you need. Buying two 3D modelers, a program for UV mapping, and two texture paint programs is a waist of a whole lotta money. I understand the good it can do because one program can essentially be better at one task than a similar program can, but how many of us hobbiests have over $6099.00 to spend on software to follow in the footsteps of the book author? Not me, certainly.
If the book was designed with the hobbiest or budding superstar in mind then it would have focused all it's attention on production software that doesn't require you to be a zillionare. In fact another software program out there, Jasc Paint Shop Pro 8 can also be used for making game quality textures and 2D sprite art very much like Photoshop 7 or Deep Paint 3D 2.1 but it only costs about $100.00 for the full retail version. And then there's 3D modeling software like Milkshape 3D which is also VERY cheap in comparison to 3ds max, Maya, Lightwave, TrueSpace, Cinema 4DL, etc. And the best thing about Milkshape 3D is that it was made specifically for making game-only 3D models (originally made for the game Half-Life).
Don't get me wrong, I do like a lot of things about this book. The book does a good job of showing you how to use an array of different programs and how to effectively use them for making game art such as 2D textures and 3D models and how to prepare those models for use in a game engine, and it even includes a demo game engine to plug your models into. But just be warned that owning those programs isn't necessary to make quality 2D and 3D artwork for games, but IS required to follow along with the book completely. You can "work around" with the book using the demos that comes with the CD, but don't get too excited because you can't even save your TrueSpace 3D models anyways, so how are you going to get the models into 3ds max 5 for further manipulation and game prep?
Great book!
liked it a lot
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This book rules!
Top-notch course in dimensional data warehousesThings I like about this book:
* Coverage of all core principles in dimensional data modeling using examples. Ralph does not just lecture to you -- he shows you how to put it into practice
* Coverage of a vast variety of domains. This alone makes the book a must-read
* Recap of major principles at the end of the book to bring it all together
* Excellent writing -- Ralph does not treat you like a dummy; neither does he assume that you have an IQ north of 200
* When you purchase this book, you are in effect purchasing a sliver of the combined knowledge of both authors in the data warehousing field. Highly recommended
I implemented a data warehouse using some of these principles back in 1999. The project was a resounding success and is the most popular application in the financial services firm that I implemented it in. (Infact when I lost my job at an Internet company, they immediately offered me a job based on this implementation). The only sad part to the whole story is that we made a few mistakes in implementation that are now very difficult to correct because the data warehouse has become core to the business -- we have too many end-user applications riding on it!
The best
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Excellent practical introductionProposes evaluation criteria for measuring model quality. Admits conflict among these criteria-all desirable attributes of a model cannot be optimized simultaneously. Trade-offs must be made. Recognizes the limits of data modeling: "Don't try to solve every problem by developing a conventional data model (p. 265)."
Emphasizes that data modeling, although often confused with analysis, is not analysis. It is design. There is no one correct model for every scenario. Advocates using creativity to propose multiple alternative models before selecting a solution. Establishes the role of the data modeler by analogy with that of a residential architect.
Interestingly, goes on to say that the distinction between analysis and design is important-without ever drawing it. Does not describe data "analysis," if such a thing even exists.
Differentiates between data model and database design. Mainly because the paradigm used to represent the data while modeling it with the database customer (relational tables & columns, in this case) might differ from the paradigm that the database uses to represent it (network or hierarchy, perhaps). More recently, it has become common to model a solution with customers using the object paradigm and to implement it with database software using the relational paradigm. The paradigms need not always differ, but when they do, a translation is required before building the database.
Addresses not just how a data model works, but also how to build one, including the people to involve, the inputs to consult, and the sequence of tasks. Suggests various approaches, including top-down (entity-relationship modeling from scratch), bottom-up (using existing documents), and the customization of existing models and model fragments.
Covers the five normal forms of relational data, not omitting the limits of normalization and the assumptions on which it is based. Contrasts normalization with entity-relationship modeling as "bottom-up" versus "top-down," the former emphasizing technical soundness and the latter emphasizing business suitability. Admits that normalization is usually performed explicitly only as a final check after entity-relationship modeling-if at all. Examples show importance of normalization.
Numerous interesting observations on type hierarchies and generalization.
Notes compromise between representing business rules with specific data structures and accommodating business change with generic data structures: the more rules are represented in data structure, the more susceptible is that structure to future change. Unstable rules are better represented in program code or in data values-both easier to change than the structure of a production database. Cites frequency of both over-generic and over-specific models.
Makes the important point that data models represent not the real world, but rather WHAT WE KNOW about it. Some data models quite properly assert that a person might be neither man nor woman-because a business might not know the gender of every person in which it has an interest. Personally, I would go a little further by adding that a model represents only what we CARE to know.
Marring the otherwise valuable discussion of type hierarchies is their misapplication to modeling the various roles in which persons and organizations might act. A role may by nature be assumed and abandoned without changing identity. Using a subtype to represent it forces the subtype's instances to become and then to "unbecome" instances of the subtype as they change their roles-an obvious absurdity. We would indeed venture too far into the spirit world to claim that one might cancel membership in Homo Sapiens while retaining membership in Mammalia for the purpose of exercising at some later date the option to reincarnate as a chimpanzee!
Points out necessity of asymmetry in implementation of recursive many-to-many relationship. Debunks some previously asserted "rules" regarding relationships. Discusses transferability of relationships and uses this concept in discussing one-to-one relationships, foreign keys in primary keys (weak entities), and time-dependent relationships.
Interesting details on attributes that many similar books skip-particularly in the section on attribute generalization.
Sadly accepts the notion that all of a model's codes might be implemented very nicely in one big table. This idea is an abomination. It impedes the evolution of "code entities" into non-trivial entities. It complicates enforcement of referential integrity. The suggestion of views for isolating cohesive subsets of the big code table defeats the very data-driving that code tables are built to enable.
Also errs in proposing Code as a proper supertype for a "code entity." Code is a meta-entity. It represents nothing in the domain of the data model. In that domain it is not a supertype of anything. It would make as much sense to say that each thing is a type of Word because it has a word to describe it. It is valuable to recognize the common processing shared by many codes, but that commonality does not by itself imply a supertype.
Good exposition of the option to use data structure, program code, or data value to enforce a business rule.
Advises representing rules in the entity-relationship diagram using features for which there is "little intention of actually implementing (p. 269)." Type hierarchies are particularly recommended in this regard-even if they are not valid partitionings. Certainly, there are rules dependent on the values of attributes, but let's not make each attribute the basis of a subtype partitioning just to permit their graphic depiction! Advocates graphic depiction for communication with business customers even though diagrams are notoriously difficult for business customers. Diagrams are best suited to DBAs and programmers, but they are the very ones who wish not to see them cluttered with unimplemented constructs!
Quibbles and quips notwithstanding, a good book on one of my favorite subjects.
THE Book on Data ModelingThe concepts are addressed in a sequence that makes them easy to understand.
Several years ago, I learned Data Modeling using the 1st edition of this book.
The second edition is even better.
I highly recommend it for novices and experts alike.
Marcelo Rocha DaSilva
...
Pick the mind of a real database designer
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What's best here is the comprehensive yet approachable guide to all of the Microsoft tools, APIs, and standards that are needed for using VB to create large enterprise-level applications. This means looking at the three tiers for application partitioning--user, business, and data services--along the lines of Microsoft's recommended practice. The authors cover all of the steps needed to design and code applications in today's corporate environments, along with a solid introduction to UML diagrams. Wherever possible, they make use of tools (like the VB Class Builder) to speed up development; also, the title is chock full of actual screen shots to help you along.
These project-design techniques are illustrated through an online banking application. The authors walk through all of the steps that are required to build it on all three tiers, starting from the underlying database schema (created in SQL Server 7, then accessed through stored procedures and ActiveX Data Objects), plus business objects for simulating basic banking transactions. (Here, the authors show how to create objects in VB classes by using COM and Microsoft Transaction Server (MTS)). Despite some high-level material, this text is anchored in a practical, very hands-on sample application that you can build and deploy on your own.
Later sections turn to the user interface or presentation layer. First, the application is built by using a traditional stand-alone client; then, the book presents a Web-based HTML interface that's generated with Active Server Pages (ASP pages). A final section even looks at XML for sharing data between applications.
It's hard enough to use VB with objects for the beginner, and mastering all of the standards (with such acronyms as UML, COM+, SQL, ADO, MTS, HTML, and ASP) is even tougher. Beginning Visual Basic 6 Application Development covers all of the necessary terrain and gives intermediate developers what they need to tackle serious enterprise projects by using VB. --Richard Dragan
Topics covered: Introduction to enterprise applications: scalability, reliability, and high availability; basics of Microsoft Distributed interNet Architecture (DNA), tour of Microsoft tools and standards (MTS, IIS, ASP, COM, MSMQ, UDA, SQL Server, and COM+), case study for an online banking application, comparison of software development methodologies (the traditional "waterfall" approach, the Microsoft Solutions Framework (MSF), and the Rational Unified Process), object-oriented design tutorial, Visual Basic (VB) classes and the Class Builder tool, COM, ActiveX and DCOM basics, Microsoft Transaction Server (MTS), adding transaction support to VB components, deploying VB objects, Unified Modeling Language (UML) diagrams, logical and physical database design, tutorial for SQL and stored procedures, querying and updating databases by using ActiveX Data Objects (ADO), building the data- and business-services tiers, GUI design, creating VB forms for users and administrators; testing, deployment, and maintenance; HTML and ASP tutorial, and XML used with VB.

WROX falls short with this one
Pretty Good
this is how a book on programming should be writtenNot this book. "Beginning VB 6 AppDev" takes you, as it were, by the hands, and leads you through the tunnels, the caverns and other subtleties of application development. What you have at the end is a superb application, and a well enlightened reader. It is very rare to find a book this good: a single book that covers virtually everything needed to develop a fully, functional scalable application. Yes, it covers the whole development life cycle of a multitiered application.
The authors did a very good job. I gave it five stars because it is worth five stars. If you are not convinved, get a copy, and study it.

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A Most Excellent Book
A philosophy of data modeling
One of the best and easiest to read in a LONG while!
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Recommended to anyone who admins ExchangeI liked the straightforward no nonsense approach to problem solving and feature implementation. This is one book you can read from cover to cover. The book excels as a technical reference as well, giving the reader pertinent information quickly, with good tips and great real world advice. I especially appreciated the comprehensive coverage of mobile access.
This is a must book for anyone who admins Exchange. The best how to for daily operations and fast answers.
This is one of the best books in my bookcase!Great book for Exchange 2003 administration - deserves more than 5 stars. This is like an Exchange 2003 bible for the task you do every day. I read it cover to cover, buy the book without hesitation.
Great coverage on almost everything about Exchange 2003. Particuarly coverage of client configurations, wireless, web and dial-up access. Excellent coverage of directory services and data store administration. Good coverage of backup and recovery. Great coverage of message transfer, queuing, maintenance and monitoring.
This is not designed as a study guide. But definitely can help you in that aspect, I'm using it as an additional resource.
Jay Sneider
MCT
Covers the essentials...everthing you need for daily adminis
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Great Message Pattern LanguageHaving said that, this is an excellent book of message pattern language, which I believe is the first one introducing the interesting topic. The books touches from the architectural patterns, e.g., messaging bus, pipe and filters, to common design patterns, e.g., publish/subscribe, request/reply, to some patterns that most MOMs provide as integrated solutions, e.g., durable subscriber, message filter, message expiration etc. With all these patterns at hand, a system architect would be able to craft a messaging pattern-oriented enterprise integration architecture by applying the appropriate patterns compositely.
The book would be better if authors describe some patterns implementation in more detail. E.g., it would be interesting to see how the message expiration is implemented, does the message contain a timer or the message channel monitor each individual message from start up? How does the channel interact with the message and check the expiry? Guaranteed delivery is another example. I know most of these implementation details only interest MOM developers, whereas pattern users are only interested in how and when to apply the patterns, but now that the book is about patterns themselves, implementation details would be appreciated.
Since all the patterns introduced in the book form a messaging pattern language, knowing each pattern's strength and limitation under the context, scope and different forces, and how it interacts with other patterns to form a bigger(composite) pattern are essential to grasp the pattern language. A collaboration diagram to show each pattern's transition/migration/composition to each other would be helpful.
Nice book, but with technical inaccurciesBut in certain places the author adds to the confusion out there in the software industry. In Chapter 2, Page 51, Martin Fowler says Web Services are the new way for Remote Procedure Invocation. This is not the case anymore. Today you are discouraged from looking at Web Services only as a firewall-friendly and platform-independent version of traditional RPC protocols.
Web Services are one of the major (but not the only) element of the Service-Oriented Architecture and when it comes to Web Services, you should be really looking at passing messages, and not invoking remote components.
A Wonderful, Wonderful Book
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The book makes a strong case for the advantages of modeling businesses in UML. With models, an organization can provide better software, define and implement new goals, and even decide whether to outsource certain operations. The Erickson-Penker Business Extensions for UML, invented by the authors and presented within the text, permit UML to document the entire business enterprise. This book shows how to model businesses, from business architecture to processes, business rules, and goals. Short case studies--for Web-centric and more traditional companies--are used to illustrate key concepts here.
Later sections of the book will perhaps take a little more background in software engineering to appreciate fully as the book presents a handful of business patterns, which offer reusable solutions to common problems (just like software patterns). The authors also look at how to leverage a business model to create better software.
In engineering, a new car is modeled and thoroughly tested on a computer before any physical prototype is ever built. As the authors point out, a business that has accurate models can test out new ideas cheaply and then adapt to changing market conditions quickly. This title makes a case that UML--a tool traditionally used by software developers--is ready to tackle the job. Read this notably informative and intelligent book to see the possible benefits of business modeling in UML for your organization. --Richard Dragan
Topics covered: Business modeling basics, UML notation and Erickson-Penker Business Extensions, class diagrams and powertypes, object diagrams, statecharts, activity diagrams and swimlanes, sequence and collaboration diagrams, collaboration and use case diagrams, component and deployment diagrams, stereotypes, business architectures, business processes, resources, goals, business rules, Object Constraint Language (OCL) and collections, business views and patterns, business goal allocation, business goal decomposition, business goal-problem, and software architectures

Room for improvement, but not all bad
A very good guide to business-level modelling with UMLThe book covers five quite distinct topics:
1. An introduction to business modelling and UML, explaining the problems the authors want to help solve, and describing each of the relevant techniques of UML,
2. A proposal for a group of extensions to UML (using that language's own established extensibility mechanisms) so that that it can better model business processes,
3. A description of the variety of views and models which will be required to establish a comprehensive understanding of the business, or at least part of it,
4. A repository of "business patterns", which you can use to model the business,
5. A comprehensive worked example.
Each of these is quite detailed. In particular, the book contains probably the best introduction to the Object Constraint Language (OCL), and its use to model business rules, that I have read anywhere. The sections on how to do business modelling are also very good, as are the introductions to the relevant UML techniques.
The "Eriksson-Penker extensions for business modelling" are important because several UML-based case tools have now implemented them as an emerging standard for business process modelling with UML. If you want to fully understand how these work, this is the book to read.
The business patterns are more of a "curates egg". Some are extremely useful, and others innovative which could easily solve your problems where there is an accurate match. That said, some are less good and seem to state the obvious, although with patterns it is always difficult to know if you are judging some harshly simply because you are so familiar with them and other readers will get more value. Some of the pattern explanations are a bit repetitive, and the "examples" often sound very artificial, but overall they are useful, and a single one which solves a real business modelling problem for you will justify the rest.
At over 400 pages, some of which is occasionally slightly slow and ponderous this is not an ideal book to read from cover to cover. But it is definitely one to study, focusing on whichever topic is most relevant to you at any time, and I can happily recommend it.
Interesting concept, great work on business modelingThis book is an application of the UML into the realm of business modeling. It is very good in the sense that it explains and goes through the patterns that form business models. The introduction on UML is pretty short and concise, so if you are new to it try using "Applying UML..." book to get an introduction. Be prepared to sit down and spend some time reading, since the material can be a little bit daunting to try to understand and remember all the patterns available. Overall, I wish I had this book for Systems Analysis instead of the outdated software engineering books that we used.

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Excellent book for intro courses in animation
3D Newbie Likes It
Terrific guide for current and future 3D animators.
Exchange has a bezillion options and you'll need an almost zen-like mastery of the application to be successful deploying it. I didn't have the time to build this foundation, and relied heavily on this book to explain some of the arcane concepts.
"Managing MS Exchange Server" is very well indexed and does a pretty good job of explaining some of the obscure registry entries and security options in the product. It also provide the mental "glue" that I needed to see how my Exchange servers would interact.
A few of the registry keys were different as a result of the most recent service packs. This is forgivable given the book's always going to lag the product, and the differences weren't that horrible.
If you're tasked with doing any amount of work with Exchange, you really need this book.