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Flash MX FoundationA great, easy-to-read book, with step-by-step examples providing solid foundation for real projects using tool, sans ActionScript.
When reading through the book, I recommend skipping the ActionScript write up, in favor of going straight to Foundation ActionScript MX, which, incidentally, makes no assumtion that you've read Foundation Flash MX.
My only minor gripe is the lack of integration between the two closely related books.
Enjoy!
Friends of ED has done it again!After having completed this book I feel that I can create entire websites in Flash, in fact the book walks you through your own website from start to finish with it's incredibley helpful 'case study'.
The momentum never stops, I'm already into the Foundation Actionscript For Flash MX and can't wait to keep getting better!
Takes a bit of effort to go through, but real solid...If you're like me, you probably suffer from attention deficit disorder that is the trademark of the digital generation. Things come at you so fast, technologies popping up at you at speed of thought, and before you know it a new version of the software that promises miracles is out.
You will learn all you need to build a website in Flash MX and have a new career waiting for you, if you're any talented in aesthetic design, but there is a catch; If and only if you are patient enough to sit through the entire thing. It took me months to get to Chapter 11, and that's not even the end yet. The first 6 chapters went through easily, but then I always have stamina problems going through really thick, technical books. I probably have about 6 more chapters to go, and although it has taken me this long and will take a bit more of my time, I found some Flash MX books a waste of my money.
I have about 10 books on Flash MX in various forms, and this one is by far the best investment. Most books out there are robbing you in broad daylight, giving you a shaky foundation with so much jargon that it confuses you. Don't bother with the other beginner's books and buy this one instead. It will give you real skills, a real case study, and even some real-world Flash MX web development extras.

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The examples let the intention down badlyI don't quibble with the coding. The book is trying to shoehorn Actionscript into a paradigm for which it is still unprepared. I do think that many more useful examples could have been developed. The book could do with being rubbed up against some of the VB intro books (and Java) to help guide topic selection for the next edition - if there is one. In particular, I like to see algorithms described in psuedo-code, before being nailed down into actual code.
There are some useful points made about parent-child inheritance and child-child inheritance, many of which resonate with experienced VB programmers. One of the strengths of VB is its Multiple Document Interface support and the author could have stuck in something here to illuminate the contrast.
Even though Actionscript is an ECMA script compliant language, I can't think of any book that actually treats 'data structures' in actionscript - some of the games books do present good algorithmic work. In an OO book, I had expected this lacuna to be addressed, but I'll await another edition.
I learnt some useful things from this book, but I still can't quite accept it as an OO book. Certainly, I doubt if one could get a purchase on a breath of design in OO through this book, but perhaps I am mistaken here.
My most serious reseervation about the text is that it doesn't give the reader enough exposure to foster respect for any particular design paradigm. For instance, a UML subset could have been introduced as programme design methodology. And this in many ways is the nub of my problem with the book. If the text is about programming then it should reference and use programming design standards. If it is about Visual Programme assembly (putting the movie togeher) then bring in the relevant aesthetic approach. You pays your money and takes your chance, I suppose, in the long run.
Great Concept Book, But Don't Expect to Build Anything UsefuThat said, the book doesn't really build anything useful. The menu system that is implemented is solid, if uninspiring. Covering small, OO applications that did more than simulate gravity and display very simple XML files would have made this book great.
Great text for non programmers
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Best one available right now, but probably not for long...FYI: at the beginning of each tutorial lesson there is an estimate of the time it will take you to complete it. Their estimates are very optimistic at best. If it says 1 hour, it is more likely 1 1/2 to 2 hours, and I'm not a beginner.
By the way, regarding the files on the CD which someone earlier mentioned -- it is just the typical Windows behavior and is easily resolved using Windows Explorer or My Computer or even Dreamweaver MX itself. The CD's files themselves are perfectly fine and not to worry.
A Good Place To StartBack when I got this book, I was already very experienced with web design and tools, but not with Dreamweaver. This book teaches both Dreamweaver and a lot of basic web design concepts. So, I was able to skim over some sections that were too basic and still gain familiarity with DW.
The time estimates for each chapter were a bit too generous. I finished one chapter 45 minutes faster than they had estimated. Others were closer to being accurate. It makes sense that the time estimates would be off by some amount, depending upon the level of the reader.
Some of the chapters have an "on your own" bonus exercise at the end where one can apply the skills they just covered to building a web page with no step-by-step instructions. That is where you will find out if you were paying attention in the earlier parts of the chapter. Don't skip these bonus lessons!
I needed a way to get up to speed with DW and this book did the trick. Dreamweaver simplifies a lot of tasks that I had been performing manually, so learning it has made me more efficient in my work. This book, and Dreamweaver, are great investments for people who desire to craft attractive web sites in less time. The return on investment was almost immediate for me.
The book pays for itself quickly.
Great Dreamweaver starterFor those users looking to start a static website (v. dynamic...do a simple websearch if you don't know the difference) this book is a GREAT starting point. Taking your site to the dynamic level will require - prepare yourself for this - the "DYNAMIC Applications" edition (book 2 of this series). I could not help but pick this book up as well.
For intermediate users, expect the "time approximation" for each section to be a conservative measure. I find that if it says it will take an hour, I usually get through it in 30-45 minutes, pending restroom breaks.
One word of advice: the entire project may seem overwhelming looking at its entirety. However, breaking it down lesson by lesson, you will find that the piecemeal approach avoids the intimidation factor associated with the overall project. It's quite impressive to finish the series and look back to from where you started!

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Overwhelming at first...but that's a good thing...If you read UD4 The Complete Reference or are knowlegeable about the web, then definately skip Chapter 1. Beginning with Chapter 2 though, hang on to your hat! The chapters are arranged by task and by server technology. For example, Chapter 9 deals with DMX's Advanced Page Design Tools. It begins with templates and ends with the link checker. Developing ASP pages is covered in chapter 15 and PHP is covered in chapter 18. This arrangement makes it easy to find answers to your questions. Depending on your needs, you may not have to or want to read all of the chapters.
On the whole, I've found DMX TCR a very good resource to have nearby when I need a quick answer. The only problem I've found is that a few of the chapters are slow in getting "to the good stuff".
Woohoo!
How to customize powerful Web applications
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Buy something elseI bought the "After Effects Bible" and loved it but this book is a roundabout, unfocused exercise in frustration. If you are very familiar with Flash already, maybe you can get something out of this. If you want to learn from the ground up, buy something else...
Flash MX from a designers point of viewThis books fits that description quite well! The examples are simple, but do give the reader the vision of how to expand on this in his own creative way, which is very nice.
It also goes into the structure (planning) and philosophy behind a Flash MX website, which I found a suprising but nice addition.
Outstanding! Solid cutting edge Flash MX instructionRobert Reinhardt is a cutting edge developer & instructor in Flash community, I was fortunate enough to be able to take one of his classes and he is good. In addition to his expertise, he has included 30 guest experts -- each offering step-by-step instruction in their area of expertise. Easy to follow, backed by a live web-forum, includes secrets, cutting edge tips & tricks, as well as a CD chocked full of examples, add-ons, plug-ins, shareware, and templates. There is seriously nothing out there that will offer you this scope and level of information. You will not be disappointed!

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Neither here nor there, and no bang for your bucksIf you are expecting a practical "how to" guide that will get you up and running with the MX Studio applications, a handy reference that will live along side your computer that's full of carefully detailed explanations, or a guide to efficient workflow by sharing tasks among the applications, then either "The Macromedia Studio MX Bible" or "Dummies" guide will give you so much more in terms of information and advice.
The focus of this book is more about working with a team of developers, each of which talks specifically about an application or two, rather than the nitty gritty of how to get a lot of tasks accomplished yourself. But when it comes to process analysis and integrating motion and static web design with database and content management, Hillman Curtis' "MTIV: Process, Inspiration and Practice for the New Media Designer " is a much more thorough and in depth analysis of both the creative, development, problem solving aspects of interaction design.
For the same price or for less money, any of books I mentioned above will give you much more information in a more logical and practical format, than this book.
Helps designers visualize the big pictureSo it was a relief to find a single book that shows how all the tools work together (Fireworks, Flash, Dreamweaver, Freehand and Cold Fusion. Impressively, this book takes you through that integration process from the perceptive of a small web development team. It is refreshing to see both the UI and functionality angles covered with equal competence in a single book.
So rest assured this book is not an inventory of features, but rather a dissection of the process. Studio MX is simply a prop that the actors lean on.
Comprehensive!
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no stars
Just what I needed...There's more to this book than meets the eye. They not only cover the templates in detail (including editable, repeatable, nested and conditional regions), but also snippets and library items. I particularly enjoyed the explanations around the process of planning the site and creating the various templates and child pages. And then, once you've learned how to customize the syntax and expressions, they walk you through building an entire site... Good stuff!
Mystery of DWMX Templates Solved!Mystery solved!
Brad and Murry have covered the territory well with a book that starts at the beginning (section 1) and builds (section 2) so that anyone reading the book can walk away confident in the uses of templates, new template features in DWMX and the awesome timesaver available in library items.
Instructional and easy to read material, complimented by easy to understand exercises reveal the power in templates, library items and snippets.
A great book for those new to the power in DWMX and a good reference guide for those who understand DWMX but just haven't gotten the hang of templates and library items.

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I can't believe that Forta did it again and let me buy itMy advice, if you have a book wrote by Ben Forta for Coldfusion 5 then don't buy the new one because you are buying same book but different cover. If it's your first time, then this book will be the one to start.
by the way, this is not only the mistake I did, I did buy Coldfusion MX Web Application Construction Kit, and Coldfusion MX Developer Study Guide. They are all same. in fact I did read same paragraph again, and again from different edition of Ben Forta.
I will say Ben Forta did it again and I did buy and waste my Money this time.
A Gold Mine of Information
Great Planning/Decision-Making Guide for ColdFusion Dev'tIf you're a book learner, and prefer a self-paced book to an overpriced class, this is a great book, very readable. This in combination with the reference guides packaged with ColdFusion should get you where you need to go.

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This book helped me more than an other availableI certainly would like to see more examples and tutorials from any book about how to use screens and other features in Flash MX 2004 Pro. At the moment, this book is the best I have found to help me use Flash to develop data driven applications. I was pleased with the discussion of data exchange. While I have used data exchange in Flash, there were numerous tips which helped me. The discussion of data components, bindings and schemas was particularly enlightening to me. My applications work better from what I learned in this book. The books support website also had some useful code I was looking for on it.
This book has a clear focus, but it is not going to help everyone. I am experienced developing data driven web pages, but I do not have a deep Flash background. This book is helping me to develop my Flash applications.
i can do lots of stuff that i could..
If you are a middleweight Flasher then this book is for youHaving said that a basic knowledge of Actionscript is recommended, this is not newbie material and it's not meant to be.
I am an experienced Flash Programmer and I have found several golden nuggets of information in this book. Those alone made it worth the purchase price for me.
Philipp's style of writing enjoyable and you can tell that he thoroughly enjoys the subject. The chapters on Flash Communication Server are brilliant and will have you drooling for more. I have been using Flashcom for a while yet I have gained a better understanding of the underlying technology and used several code snippets in my own apps already.
So if you are a Flash Designer and wannabe Flash Developer then buy this book today, you won't regret it ;-)
Thumbs up from me!
As this book was written in the UK, it has a decided UK (actually a worldwide) flavor. Although not a negative, if you're from the U.S., it causes a few double-takes when you first see pictures of right-hand drivers. You'll also quickly get used to the language differences: boot for trunk, tonneau cover for boot, hood for convertible top, and bonnet for hood.
Written in 2002, the last year model covered is the 2001. But since very little has changed since then, the book is not seriously lacking in covering the modern versions.
Buy this book if you're interested in Miata MX-5 history details: model changes, design, production, worldwide differences. Don't buy if you're interested in performance improvements, racing, repairs, or modifications.